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A GTX with 512MB is quite small these days, but I wouldn't expect GIMP to not even be able to draw the UX with it. - It could be a driver issue (it's a 12 year old computer). Make sure you have the latest driver compatible with that card. - Install a nvindia memory viewer. I don't know what's available for your Mac, but on Linux, there's nvtop you can use, to se just how much graphics memory (not normal memory) you are currently using. - How big is the image / file you are working on. A large 300 dpi image file opened up with layers etc can easily chop up dozens of graphics memory. You could see if there's a correlation between the size of file and your graphics issues; if a small image doesn't show the effect, the problem is likely graphics memory, otherwise it could be a driver/incompatibility of some sort. - Look at logs. I don't know what Mac offers, but something akin to your window manager logs. Maybe it will show a bunch of errors logged (or not, but worth checking).
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