It is currently Thu Aug 06, 2026 8:24 pm


All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 16 posts ] 
Author Message
 Post subject: Caterpillar/Worm animation
PostPosted: Thu Jul 16, 2015 3:46 pm  (#1) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
Here's a little animated caterpillar, he's (hopefully) going to be an enemy in Tilly's Rose Garden. I wanted to make the game more lively so I'm trying to animate stuff. He'll fit nicely with my butterfly and my bee as animated bugs....This took me about...1.25 hours to make (if you include little sketches in my sketch book to try and guess how it would look). My mother likes bugs and stuff so she helped me a little as a reference. xD
In game he'll be like 1/4th the size (I'll resize him in gamemaker) so if the detail looks a little underdone with coloring or whatever that's okay because he'll be so small it would have made him blurry anyways.

Okey, here he is! I picked out red because that seems to be an obvious enemy color and made him spikey to make him more enemy like and not so adorable. :lol :lol

Image


If he looks weird feel free to say so! xd


~ God Bless ~

~ Moko

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Share on Facebook Share on Twitter Share on Orkut Share on Digg Share on MySpace Share on Delicious Share on Technorati
Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Thu Jul 16, 2015 5:35 pm  (#2) 
Offline
GimpChat Member
User avatar

Joined: Jun 25, 2011
Posts: 914
Location: Mount Olive, North Carolina
Looks pretty good to me! Frame rate seems fast, but maybe he's had some coffee?


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Thu Jul 16, 2015 5:38 pm  (#3) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
merrak wrote:
Looks pretty good to me! Frame rate seems fast, but maybe he's had some coffee?

Had some coffee....Lol.... :lol :lol
In the game he'll be slower. :D

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Thu Jul 16, 2015 6:54 pm  (#4) 
Offline
Administrator
User avatar

Joined: Aug 10, 2012
Posts: 14145
Location: Native to NYC living in Arizona, Gimp 2.8 - 3.0, Win 11 PC.
Pretty cool looking worm. :bigthup

_________________
Image
"A wise man learns more from a foolish question than a fool can learn from a wise answer"
Image


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Thu Jul 16, 2015 11:26 pm  (#5) 
Offline
Retired Staff
User avatar

Joined: May 22, 2008
Posts: 6946
Location: Somewhere in GIMP
I love it. I'm wondering if he had some chomping teeth if he'd look more evil. Really nice job though.

Yes, slower would be better but you've got that under control.

_________________
Image
World War IV will be fought with sticks and stones. - Albert Einstein


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 1:37 am  (#6) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
Haha, thanks! :tyspin

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 2:02 am  (#7) 
Offline
GimpChat Member
User avatar

Joined: Jun 25, 2011
Posts: 914
Location: Mount Olive, North Carolina
Oregonian wrote:
I love it. I'm wondering if he had some chomping teeth if he'd look more evil. Really nice job though.

Yes, slower would be better but you've got that under control.



Some older games used to have animations that would play if you didn't touch the controls for a while (e.g. Commander Keen would pull out a book and read, or moon you in the temple). I think the worm should look at the "camera" and flash a toothy grin if the player doesn't move.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 2:06 am  (#8) 
Offline
GimpChat Member
User avatar

Joined: Sep 24, 2010
Posts: 12825
Lost of vertical wiggle, but no forward movement Moko. lol

I do like it though. :)

_________________
Lyle

Psalm 109:8

Image


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 4:09 am  (#9) 
Offline
GimpChat Member
User avatar

Joined: Aug 16, 2012
Posts: 4271
Location: Göteborg, Sweden
moko: it looks nice and would probably do good in actual game size. i think it stretches out and pulls together very nicely, it looks natural.

i'm glad it's a caterpillar or worm and not some other kind of creepy-crawly! i can just about stand caterpillars. well, i can stand them as long as they don't get into my bathrooom and attack me there, that is. :hehe

_________________


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 12:55 pm  (#10) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
merrak wrote:
Oregonian wrote:
I love it. I'm wondering if he had some chomping teeth if he'd look more evil. Really nice job though.

Yes, slower would be better but you've got that under control.



Some older games used to have animations that would play if you didn't touch the controls for a while (e.g. Commander Keen would pull out a book and read, or moon you in the temple). I think the worm should look at the "camera" and flash a toothy grin if the player doesn't move.

:lol

I don't have any idea how to do that, but it would be funny. xD

lylejk wrote:
Lost of vertical wiggle, but no forward movement Moko. lol

I do like it though. :)


Well, in the game he moves back and forth so it would make more sense...unless I'm missing what you're talking about. xD

:tyspin

AnMal wrote:
Moko: it looks nice and would probably do good in actual game size. i think it stretches out and pulls together very nicely, it looks natural.

I'm glad it's a caterpillar or worm and not some other kind of creepy-crawly! i can just about stand caterpillars. well, i can stand them as long as they don't get into my bathrooom and attack me there, that is. :hehe


:lol I don't like bugs either, but since we're in a garden I have to come up with something!
I don't think a caterpillar will attack you in the bathroom! A spider might...not a caterpillar! :hehe

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 6:37 pm  (#11) 
Offline
Retired Staff
User avatar

Joined: May 22, 2008
Posts: 6946
Location: Somewhere in GIMP
Image

_________________
Image
World War IV will be fought with sticks and stones. - Albert Einstein


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 8:26 pm  (#12) 
Offline
Script Coder
User avatar

Joined: Dec 27, 2014
Posts: 508
lylejk wrote:
Lots of vertical wiggle, but no forward movement Moko. lol

Image
@Moko
Good motion, Moko. :)
Just one thing: I swapped Frames 1 and 2 to get a smoother flow ..I don't know whether the same will apply in your game ..just seems a little out of sequence.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 10:16 pm  (#13) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
LOL you made him go pro. Nice! xD
:tyspin

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Mon Jul 20, 2015 11:27 pm  (#14) 
Offline
Script Coder
User avatar

Joined: May 07, 2014
Posts: 4527
Location: Canada
:kpix
Looking forward to your game.

_________________
TinT


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Tue Jul 21, 2015 1:48 am  (#15) 
Offline
GimpChat Member
User avatar

Joined: Jun 25, 2011
Posts: 914
Location: Mount Olive, North Carolina
Who could forget in the way guy?

Image


Top
 Post subject: Re: Caterpillar/Worm animation
PostPosted: Tue Jul 21, 2015 4:07 pm  (#16) 
Offline
GimpChat Member
User avatar

Joined: Aug 28, 2012
Posts: 3060
Location: Idk where I am.
trandoductin wrote:
:kpix
Looking forward to your game.

:tyspin !

I'm hoping it's funner than the other ones. I'm putting a lot of aesthetic changes like this with animation and also some minor gameplay changes, hopefully that'll make it more interesting.


merrak wrote:
Who could forget in the way guy?

[ Image ]


:rofl

_________________
Image
Reality is a lovely place...But I wouldn't wanna live there.


Top
Post new topic Reply to topic  [ 16 posts ] 

All times are UTC - 5 hours [ DST ]



* Login  



Powered by phpBB3 © phpBB Group