ofnuts wrote:
Your error above doesn't look like an error due to the Android port. It looks like a syntax error but if we assume that this code compiles correctly somewhere else, this could be due to slight differences in C++ standards used. You may have to try some compiler options to make it check for a specific level of the standard.
On the other hand, Android is for machines with a small CPU, not really the kind of machines to run heavy image processing. Your app may win the "fastest battery drain" contest.
I looked into the detail of that question. It's something related with compiler, of course due to android(not pure linux).
but portable to android makes sense.