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 Post subject: Retinex algorithm
PostPosted: Tue Sep 13, 2016 10:43 am  (#1) 
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David just made the Retinex-algorithm available in G'MIC: :clap

Retinex-algorithm

G'MIC>Colors>Retinex

So, refresh your filters in G'MIC please.

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 Post subject: Re: Retinex algorithm
PostPosted: Tue Sep 13, 2016 10:57 am  (#2) 
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Thanks for the info iarga :)


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 Post subject: Re: Retinex algorithm
PostPosted: Tue Sep 13, 2016 11:39 am  (#3) 
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Cool! Thanks folks. :)

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 Post subject: Re: Retinex algorithm
PostPosted: Tue Sep 13, 2016 1:17 pm  (#4) 
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Nice; seems to give cleaner results than GIMP's Retinex preset too (not showing). Thanks for the heads up, iarga and thanks for the new preset, David. :)

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 Post subject: Re: Retinex algorithm
PostPosted: Tue Sep 13, 2016 2:32 pm  (#5) 
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Thank you so much David. It'll help me a lot to get good results. Iarga, nice you saw it so quick. :tyspin :coolthup

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 Post subject: Re: Retinex algorithm
PostPosted: Tue Sep 13, 2016 11:11 pm  (#6) 
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thanks!
first test:

source:
Attachment:
pexels-photo-119974-large.jpeg.jpg
pexels-photo-119974-large.jpeg.jpg [ 97.33 KiB | Viewed 3850 times ]


- created a new layer using GMIC retinex
- set mode to Dodge

outcome:
Attachment:
pexels-photo-119974.GMICretinexDODGE.jpg
pexels-photo-119974.GMICretinexDODGE.jpg [ 192.78 KiB | Viewed 3850 times ]

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 Post subject: Re: Retinex algorithm
PostPosted: Wed Sep 14, 2016 2:26 am  (#7) 
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I like that result, Dinasset. Did you apply default settings? :)

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 Post subject: Re: Retinex algorithm
PostPosted: Wed Sep 14, 2016 3:26 am  (#8) 
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yes, defaults

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 Post subject: Re: Retinex algorithm
PostPosted: Wed Sep 14, 2016 3:49 am  (#9) 
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I've added a new slider Regularization to be able to get rid of bloc artefacts appearing sometimes after applying the Retinex filter (usually in very dark & quantized regions). The regularization is based on guided-image filtering, and it seems to work quite well ! (see animation below).

Attachment:
anim.gif
anim.gif [ 572.84 KiB | Viewed 3816 times ]


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 Post subject: Re: Retinex algorithm
PostPosted: Wed Sep 14, 2016 4:59 am  (#10) 
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many thanks, David, useful addition indeed

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