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 Post subject: Adjustment layers and Clipping Masks
PostPosted: Sun Oct 14, 2012 12:22 pm  (#1) 
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Just wondering if there was any plans to add Adjustment layers and Clipping Masks to Gimp?

Gimp is an amazing program but really needs non-destructive editing features like these.


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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Sun Oct 14, 2012 2:00 pm  (#2) 
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Once the internals are fully ported to GEGL, the plan is not to provide hacks like adjustment layers, but to provide complete non-destructive filter trees.

-Rob A>

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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Sun Oct 14, 2012 2:14 pm  (#3) 
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Thanks!

Might be a dumb question but what is a non-destructive filter tree?


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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Sun Oct 14, 2012 5:14 pm  (#4) 
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It is not a dumb question. I don't know either but there are several explanations in Google. Here is one of them.
non-destructive filtering

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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Mon Oct 15, 2012 3:05 am  (#5) 
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Sounds interesting... something to look out for!


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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Tue Oct 16, 2012 1:30 pm  (#6) 
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There is a good explanation on Peter Sikking's page http://blog.mmiworks.net/2012/01/gimp-f ... ahead.html

From there:
Quote:
1. there are input boxes that load an existing image, or render some vector shapes or text;
2. there are chains of operation boxes that perform things like blur or change opacity of whatever gets fed into them;
3. there are composer boxes that take two inputs and put one over the other, combining them in a certain way (think layer modes: normal, dodge, multiply);
4. there are output boxes that either display the grand result on a screen, or export it to graphics file formats like png or jpeg.

-Rob A>

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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Tue Oct 16, 2012 5:19 pm  (#7) 
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o_O
why did I just read that link, I think my brain just fell out onto the floor


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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Wed Oct 17, 2012 1:04 am  (#8) 
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If you are familiar with "node editing" then that is what the GEGL outcome should be.
Say for instance you require a blur.You would grab a blur node and add it to the image.Then adjust the blur settings.
At any time you can now go back and re-edit those settings or remove them completely.
The XCF workspace file would preserve those node settings.
Hence non destructive editing.

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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Wed Oct 17, 2012 2:23 am  (#9) 
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Wow! This sounds amazing!

Can't wait for all this to be added to the Gimp!


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 Post subject: Re: Adjustment layers and Clipping Masks
PostPosted: Wed Oct 17, 2012 7:35 am  (#10) 
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Location: Göteborg at last!
Oooh - I'm looking forward to this!


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