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I tested the size you specified (which I'm using sometimes too). Made several color layers with various layer modes, made some Gaussian blurs. Memory consumpition between 300 and 400 megs. Linux, i5 750 processor, 4GB physical memory. No serius lag. Gaussian blur took some seconds.
Maybe masking and some other things would have slowed it.
I guess it would work OK with A3 300dpi, but... Well, I don't much need that big. I guess if really big is needed, more memory and heftier CPU should handle it. Some lag is always expected.
Honestly, current machines are really easy to work with. I remember trying to paint somethinh big with 80486. That was... slow.
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