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 Post subject: Re: Metal Wurx - Part II
PostPosted: Sat Feb 25, 2012 11:36 am  (#21) 
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Molly:
That second bump map really pops the colors. :bigthup

Draconian:
Filters>Render>Felimage>Noise...

This is the "Galvanized" preset using the brush colors (Black and White). Looks better after Normalizing.

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 Post subject: Re: Metal Wurx - Part II
PostPosted: Sat Feb 25, 2012 12:25 pm  (#22) 
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Thanks bkh for telling this old blind man where it is.

I think the first one is actually closer to the real deal. Take a look at a side by side. I'm gonna try working with the Felimage this afternoon. I like the results you got.


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example.jpg
example.jpg [ 75.07 KiB | Viewed 2163 times ]

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 Post subject: Re: Metal Wurx - Part II
PostPosted: Sun May 18, 2014 12:37 pm  (#23) 
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I've read & re-read this (and other) tutorial and am guessing that the missing pieces (patterns,scm) to the puzzle have been removed?
Can anyone help?
I've explored other tut's in the series with the same thing, missing pieces.
Thanks in advance,
C


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 Post subject: Re: Metal Wurx - Part II
PostPosted: Sun May 18, 2014 1:09 pm  (#24) 
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Are you looking for the script or the patterns? or both


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Metal Patterns.7z [642.26 KiB]
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scale_pattern.scm [2.88 KiB]
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