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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Tue Feb 08, 2011 10:58 am  (#101) 
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I would love this machine if it wasn't so darn finicky!

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Wed Feb 09, 2011 4:57 am  (#102) 
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lylejk wrote:
Need more memory Rod (I have 6 Gigs). I've done a 100K version already but at that rez, the result starts to look like dithered graphics. Much more appealling at lower sampling points imo. Man, I'm envious of Greg and his new PC. I do need a new graphics card; that I know. I have an older PCIe bus though (1x by 16) but I believe the new cards will just downclock. Fast enough for me. I just need the onboard GPU engine. :)

Yes that's exactly what i need more RAM! (and a decent graphics card)
I have 512 MB of RAM currently and i am fascinated with the speed i get from it for it being so low.
Sure am going to think about gb of RAM though. My B-Day is coming up on the 17th of Feb and i have mentioned this to the wife :lol
Maybe she will help me out!

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 7:42 am  (#103) 
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Holy Moly, I got this puppy running in Ubuntu. Not using Wine, but q4wine. On a whim, I ran the console in q4wine and then ran voronoi.exe which gave me the parameters/arguments, and from that I had to manually move any png file I wanted to run into the voronoi folder and run p/a's. For my first test, I ran this image and it gave me a very workable svg file:

Image
5000 stipples (this was a dithered image before I ran it)

A big thanks to gerard82 for leading me to q4wine!

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:36 am  (#104) 
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Good that you got it to work Mahvin. You and me both know there are more then one way to skin a cat. lol

Not that you got this to work, try to open the resulting SVG file in Inkscape and reduce all the dots to a 1x1 dot and feed that into the TSP python (have to save the result as PBM of course in GIMP). That's pretty much what I now do. :)

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 9:16 am  (#105) 
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I was unable to make q4wine work till now, i must read again the instrutions..uff

very nice results i love stippling even more then the dots may have different sizes as in the last examples

i hate command line but oh well i will try

will be nice something similar as gmic plugin, well i am not convint of the process that include dithering, the result is too limited at the original size and weird thing may happens scaling down

but the last examples with bigger dots of different sizes may support much better scaling.

i remember was already requested a gmic stippling filter, but was too complex to implement,...may be this last implementation easier to port ?

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 9:51 am  (#106) 
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I was reading up on the Eggbot, pretty cool machine. :hehe

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 1:48 pm  (#107) 
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Rod: Yeah, I think I am going to buy the eggbot CNC.

PC, let me know if you need help on q4wine. The main thing to know is making sure you direct the q4wine to your existing .wine libraries.

Lyle, what's your method in Inkscape on reducing the dots? I'm reading the help files (as always, I know its probably simple, but too simple for most, like me).

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 3:14 pm  (#108) 
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In Inkscape, first you need to select all, then go to your transform options and scale each object individually. I set each dot to be 1X1 by the way. :)


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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 4:51 pm  (#109) 
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PC:

Just for the record: on my laptop (32 bit Ubuntu), I ran into several issues with q4wine, but I uninstalled it, removed every record of it off the drive (left behind folders and files, etc.) and started all over. Five very important issues here to take note of:

1. When you fresh install q4wine, during the installation wizard, make sure you direct the wine libraries path to your home/username/.wine/drive_c/windows directory. I used defaults for everything else in the q4wine wizard.

2. When you download and extract the voronoi program, go ahead and grab the Visual C++ Runtime libraries and save it to the voronoi folder, do not run it or try to open either file with wine, yet.

3. Do a right click properties on voronoi.exe and vcredist_x86.exe (assign only) the file to open with Wine, make both the Visual C++ runtime and voronoi.exe executable.

4. Open q4wine, then start the q4wine console. cd to your voronoi folder and first run vcredist_x86.exe and install it (this sets the runtime libraries up in q4wine paths and not in wine).

5. Using console, type voronoi.exe, give it a few seconds to show you the parameters and arguments for its requirements to run. If you get that successfully, you're ready to move some png files to the voronoi folder and start stippling.

You can check back to page 9 and grab Lyle's batch file to see how the parameter and arguments are set up, but using console, you can't drag and drop a png onto the bat file. Instead you have to use command line. My command line entry, for example, was:

voronoi.exe -a c -t .3 -s 5000 -I rodney.png -O rodney.svg

This took about 3 mins to run.

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 7:39 pm  (#110) 
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Lyle:

Are you running the Windows executable for Voronoi? Could you fill me in on what all the possible parameters are <max and min values>. Like algorithms, you have "c" in your batch file, what are the other algorithms, if any? What's the min and max threshold? What's the maximum stipples? I think that's all the parameters I am aware of via command line. Since I am running this command line, I can't see a UI with menus. Just thought I would ask.

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:15 pm  (#111) 
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There's only 3 parameters that you should be concerned with. a (algorithm) and the parameters are c (cput) or g (gpu; gpu didn't work for me but I believe PM's new PC did all this option; again, I'm jealous; lol). s (stipple points); 3000 to 10000 points are more then enough. And t (threshold). I pick 0.3; gives good result imo but Higher numbers would be faster (not as accurate) and lower numbers may take way too long. :)


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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:20 pm  (#112) 
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lylejk wrote:
Man, I'm envious of Greg and his new PC.


Don't be too envious! This machine has spent almost as much time in service as I have had it and it's going back for further repair! Is there a lemon law for laptops>>

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:29 pm  (#113) 
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Not sure about Lemon Laws, most items have warranties, but I have had better luck dealing with the mfg than dealing with the retailer. So, you might want to call the maker of the laptop, too, and tell them the kind of run around you are getting.

Toshiba sent me a brand new monitor. Of course, I register all of my equipment the day I get it. I had the monitor for under a month and it went kaput! I called Best Buy and got a run around and then some. So I called Toshiba and talked to a decent human being (shocker!) and they swapped monitors with me. Registering your equipment helps in this way.

Lyle, is the threshold from .0 to 1.?

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:32 pm  (#114) 
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Don't know the answer Mahvin. I do know this; if you you leave it blank, it will take forever to run. lol

I just wish I could have Secord's ImagemagicK version work again. I like it's gui interface and is seemed to give faster results (might be just remembering it to be faster). :)

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Sun Feb 13, 2011 8:44 pm  (#115) 
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My Toshiba laptop = 4+ years old, no go on GPU. Office desktop I will try shortly, it has a brand new graphics card in it. (fingers crossed).

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Mon Feb 14, 2011 11:23 am  (#116) 
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Used Inkscape's nudge feature to make sure no dots overlapped before using the result as a selection mask and then used Sauls cool Mean Fill Script-fu for the result (just an excuse to keep this thread alive since I like stipples; lol). :)

Not sure if Saul ever released his Script-fu at the Registry. I'm linking my entry to where I posted it at the registry since there is no guarantee that GIMPTalk will be up (they've been having trouble again of late). If they are up, you can find links to GIMPTalk threads at my post at the registry (including links to Saul's cool Script-fu). Note, G'MIC has a simular feature, but I don't know how to control some of the aliasing well using it. :)

http://registry.gimp.org/node/24376


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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Mon Feb 14, 2011 2:37 pm  (#117) 
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Best buy sent it to Sony and Sony fixed one thing and screwed up something else.

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Mon Feb 14, 2011 3:28 pm  (#118) 
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thank Mahvin, the problem was for the libraries, i had no idea where to search for them.

tomorrow i will try to unistall and reinstall, from a internet point so if something went wrong i could get help online.

still no ADSL at home, maybe next week

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Tue Feb 15, 2011 3:45 am  (#119) 
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lylejk wrote:
Not sure if Saul ever released his Script-fu at the Registry. I'm linking my entry to where I posted it at the registry since there is no guarantee that GIMPTalk will be up (they've been having trouble again of late). If they are up, you can find links to GIMPTalk threads at my post at the registry (including links to Saul's cool Script-fu). Note, G'MIC has a simular feature, but I don't know how to control some of the aliasing well using it. :)

http://registry.gimp.org/node/24376


I don't believe I've ever posted the Mean Fill script at the Plug-in Registry; however, I do have it listed on my GIMP Script-fu page.

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 Post subject: Re: Pseudo Stippling in G'MIC
PostPosted: Tue Feb 15, 2011 10:08 am  (#120) 
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Not sure why I never visted your page Saul; just bookmarked it. Thanks. :)

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