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 Post subject: Re: Lurifax73 Blender Art
PostPosted: Fri Jul 25, 2014 5:02 am  (#101) 
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Lurifax73 wrote:

Lurifax, please, could you teach me how to do this? I am studying the Blender manual and I would like to learn a little more. A small tutorial would be very helpful.

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 Post subject: Re: Lurifax73 Blender Art
PostPosted: Fri Jul 25, 2014 10:02 am  (#102) 
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Hello Carlos Diniz.

Here is a easy tutorials how to do this. Be sure you running on same version as the tutorial (Blender 2.71)
http://blenderdiplom.com/en/tutorials/all-tutorials/560-tutorial-volumetric-logo-reveal-in-cycles.html

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 Post subject: Re: Lurifax Blender Art
PostPosted: Fri Jul 25, 2014 3:49 pm  (#103) 
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Blender Domino. Rendered with Blender Internal and not Cycle

https://www.youtube.com/embed/kBt8y7q3IbQ?rel=0

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Last edited by Lurifax73 on Wed Jun 13, 2018 5:18 am, edited 1 time in total.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Fri Jul 25, 2014 5:09 pm  (#104) 
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Inside http://www.blendswap.com you can get really cool materials for your satisfaction and its free.


I downloaded 2 material Syntetic Red Plastic and Metal Milled Aluminium. I drag the files in to my blend file store.
------------

I have problems
1. my version of Blend is 2.68 and I need to update to min 2.70 better 2,71 to dowload the 2 new material
2. I forget how to do :oops: can you help me? Thank in advance


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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Jul 26, 2014 12:45 am  (#105) 
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BlendSwaps materials don't need the latest version of Blender.
Here you can upgrade to 2.71. http://www.blender.org/download/

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Jul 26, 2014 7:32 am  (#106) 
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ofnuts.
I think it's better if I use my own thread, so I move my Wright Cyclone project to this thread.

Here is a small tutorial how to import material in to the project you working on.
1.
under File- Append (1) you look for the material blend file. When you have open up that file this window pop up ( 2 ) You select Material and this window pop up (3) You select all materials you going to us on the project.


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Open upp Blender material (A) and press this button (B) and you have all your imported material there.
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Here is 2 starting models of a star engine.

Image

Image

If you prefer other background images let me have one.
Lurifax.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Jul 26, 2014 7:51 am  (#107) 
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Thanks Lurifax.
Marcello, I have registered in Blendswap, but I could not do because I have not received confirmation email.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Jul 26, 2014 3:48 pm  (#108) 
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Propeller.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Tue Jul 29, 2014 9:05 am  (#109) 
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ofnuts. Do you have any photos, or name on that airplane "351 US AIR FORCE" you showed me in another thread few weeks ago" Separate A380 from background image"
I need some photos showing where landing gear and wings are located. I can get them from internet if I know the name on that airplane.




Image

Thanks in advance

Lurifax.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Fri Aug 01, 2014 12:28 am  (#110) 
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Here comes the last Blender image on Air Force T 28 with Wright Cyclone Star engine.
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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Aug 02, 2014 1:13 pm  (#111) 
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beautiful job, however I think the wheels don't look quite like they are truly on the ground...perhaps the area where they touch the ground should be a teeny bit flatter. I think the weight of the plane would create that in real life.


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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Aug 02, 2014 3:42 pm  (#112) 
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Thank you 2-ton.
I always look so the floor stick on to the wheels before I render . All wheels sinking because of the weight of the airplane, so I should have made my tyres little bit flat underneath, but I was lazy.
Sorry for that.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Aug 02, 2014 3:53 pm  (#113) 
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lol, your mastery of Blender amazes me!


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 Post subject: Re: Lurifax Blender Art
PostPosted: Sun Aug 03, 2014 6:04 am  (#114) 
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I add a shadow under the wheels so it looks more real, and I add a door in to cockpit.

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Last edited by Lurifax73 on Wed Aug 06, 2014 12:57 am, edited 1 time in total.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sun Aug 03, 2014 9:29 pm  (#115) 
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Wow, that makes it look so real, like it is really sitting on the tarmac! If I didn't know better, would swear this was a photogramp. really.


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 Post subject: Re: Lurifax Blender Art
PostPosted: Mon Aug 04, 2014 12:25 am  (#116) 
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Thanks again 2-ton.

Today I start to create a Girl "Molly" head.

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Image

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 Post subject: Re: Lurifax Blender Art
PostPosted: Wed Aug 06, 2014 1:04 am  (#117) 
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One other Blenderanimation.

Sorry Dublette

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Last edited by Lurifax73 on Mon Jun 11, 2018 4:40 pm, edited 2 times in total.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sat Aug 09, 2014 11:34 pm  (#118) 
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Handwritten Signature.

Handvritten text

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Last edited by Lurifax73 on Mon Jun 11, 2018 3:10 pm, edited 1 time in total.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sun Aug 17, 2014 2:48 am  (#119) 
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One other Blender project.

Wood shopping

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Last edited by Lurifax73 on Mon Jun 11, 2018 4:22 pm, edited 2 times in total.

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 Post subject: Re: Lurifax Blender Art
PostPosted: Sun Aug 17, 2014 10:03 am  (#120) 
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Blender made Teddy Bear.

Image

Image

Image

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