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 Post subject: Gimp-3.0 Vector layers
PostPosted: Sat Sep 27, 2025 4:07 pm  (#1) 
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I believe this was introduced in Gimp-3.1.4.
New editable vector layers. More info here.

https://www.gimp.org/news/2025/09/01/gi ... tor-layers

Example in Gimp-3.1.5 Dev release yesterday.

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You can fill and stroke the shape and then edit the path nodes after. Pretty cool. :cool
Interesting to play with on canvas. With more attributes to come, could possibly add vector shapes? Smart objects in Gimp. :) :clap :bigthup

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 Post subject: Re: Gimp-3.0 Vector layers
PostPosted: Sat Sep 27, 2025 4:14 pm  (#2) 
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Attachment:
Vector-Layers_RD.xcf [111.4 KiB]
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Here is the xcf file for Gimp-3.0 if you want to play with my heart. :)
Just open it in Gimp-3.1.4 or later versions and right click the top layer, select the path tool and play with the nodes. :clap :bigthup :gimp

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 Post subject: Re: Gimp-3.0 Vector layers
PostPosted: Sat Sep 27, 2025 9:19 pm  (#3) 
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Might play when 3.2 is the stable version.

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 Post subject: Re: Gimp-3.0 Vector layers
PostPosted: Sun Sep 28, 2025 11:58 pm  (#4) 
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I agree you shouldn't use it for production. A couple of bugs yet. I just like playing with the newest development releases.
3.2? > That should be soon. :)
They are already on Development release 3.1.5. I believe Gimp.org will release 3.0.6 Stable soon.

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 Post subject: Re: Gimp-3.0 Vector layers
PostPosted: Mon Sep 29, 2025 6:12 am  (#5) 
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Nice new feature, even if it would not mean much to me.
I recently decided to switch completely from commercial vector editors to Inkscape, and converted all my RL work around 30.000 A4 pages of vectors to .svg
Anyway, looking forward to test this little later, not gonna hop on the first wave.


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