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 Post subject: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 10:54 am  (#1) 
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Posts: 998
Hi All,

Just uploaded the latest builds of Gimp 2.7.5 (Unofficial). All builds have been updated on my website (www.partha.com). Also, updated G'MIC 1.5.0.7.

Please let me know if you have issues and we can work through it.

Useful Plugins
In case, you missed it, the plugins on the website (included by default in the portable versions!) are:
1. Aumask
2. Satequalizer
3. fix-ca.c (See: kcd.sourceforge.net/fix-ca.php)
4. dbp (David's Batch Processor)
5. Exif-browser
6. Liquid Scaling
7. wavelet-decompose
8. wavelet-denoise
9. wavelet-sharpen
10. Separate+
11. Resynthesizer
12. Bi-Lateral
13. Texture-Ops
15. Advanced Tone Mapping
15. Shadow-highlight
16. ShellOut
17. Save and Export

Hope you like this build and Happy Holidays. :)

Thanks,
Partha


Last edited by partha on Fri Dec 23, 2011 11:36 am, edited 1 time in total.

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 11:26 am  (#2) 
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If you add the LayerFX.py plugin to the portable folks that tops it off in my opinion. :)

Thanks for another great release Partha!

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 11:42 am  (#3) 
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I 've been using this version for a couple days and it's working Great
thanks Partha

Denim splash made with 2.7.5 fencepost tut

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 11:56 am  (#4) 
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Love your splash alc. I did that tutorial a couple years ago. It was a great tute.

Nice job.

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 1:47 pm  (#5) 
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Partha i just noticed that Gimp-2.7.5 will not open an animated png file as layers.
That is to say not Open as layers but open it as an animation with layers.

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 2:31 pm  (#6) 
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Posts: 998
Rod wrote:
Partha i just noticed that Gimp-2.7.5 will not open an animated png file as layers.
That is to say not Open as layers but open it as an animation with layers.

Hey Rod,

I don't have the apng plugin anymore since it was more of a hassle and broke others things. PC can probably tell you more about it.


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 2:32 pm  (#7) 
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alc59 wrote:
I 've been using this version for a couple days and it's working Great
thanks Partha

Denim splash made with 2.7.5 fencepost tut

Image

Hey alc59,

Thanks. Let me know if things break or anything.

Nice splash! :)

Partha


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 2:33 pm  (#8) 
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Location: Poland
Thanks Partha!
I expected a present - and this is the best.
Works better than I thought.
Heartfelt thanks.
The wishes of Merry Christmas.

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 3:01 pm  (#9) 
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MareroQ wrote:
Thanks Partha!
I expected a present - and this is the best.
Works better than I thought.
Heartfelt thanks.
The wishes of Merry Christmas.

Thanks so much!! Really appreciate the kind words. :)


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 3:19 pm  (#10) 
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Thanks Partha.
I will figure out a way to add it to Gimp-2.7.5 manually. :)

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 3:30 pm  (#11) 
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hi,
thank u very much Partha :tyspin
it's been a while since I await your version :bigthup


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 3:57 pm  (#12) 
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Rod wrote:
Thanks Partha.
I will figure out a way to add it to Gimp-2.7.5 manually. :)

Now that you have compiled 2.7.5, you need to compile apng. First you will have to patch your PNG if you have not already done so.


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 5:38 pm  (#13) 
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No need Partha i got it to work in your version with the available apng zip download for Windows.
http://sourceforge.net/projects/gimp-ap ... t/download :)
I just took out the original file-png from the portable lib/gimp/2.0/plug-ins directory.
Then i copied and placed the intl.dll file from gimp-2.6.11 bin folder, file-png and ui from the apng download zip folder in the portable lib/gimp/2.0/plug-ins folder.
Fired right up! :)

Image

Image

I am happy.

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 7:05 pm  (#14) 
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Rod the main problem with the Apng plugin come to use as replacement for the default png plugin...that will not work well

But you may just add it at binary level, just don't rename as png, a lot of script and plugin expect the standard file-png plugin, and replace it will break them all

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 7:10 pm  (#15) 
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@Partha
why compile gmic if not to add directly at least in the portable version ?

About gmic
1) you should remove a file( bashcompletation.exe)
Oh well you may even keep the file but is for the command line version of gmic, and should not be included with the plugin

2)GMiC maximize button doesn't work with 2,7

The splashscreen is really cool and everything else seems working fine

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 7:42 pm  (#16) 
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Thank you so much Partha!!! Merry Christmas!

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 10:36 pm  (#17) 
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PhotoComix wrote:
@Partha
why compile gmic if not to add directly at least in the portable version ?

2 reasons -
1. David does not provide the 64-bit version which has been the main reason why I started building Gimp in the first place and I wanted G'mic.
2. I don't know if everyone wants G'mic. So, giving them an option.
Quote:
About gmic
1) you should remove a file( bashcompletation.exe)

I did - it's no longer in the 7z download from my website and in the case of the installer, it's put in the main bin directory and so it does not interfere with the plugins.
Quote:
Oh well you may even keep the file but is for the command line version of gmic, and should not be included with the plugin

2)GMiC maximize button doesn't work with 2,7

Something like this? It works on my machine for 64-bit Gimp.
Attachment:
File comment: Gmic Maximized
gmic-max.png
gmic-max.png [ 303.19 KiB | Viewed 2880 times ]

Do you get an error or nothing happens?
Quote:
The splashscreen is really cool and everything else seems working fine

Thanks PC and thanks for testing! :)
Partha


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 10:38 pm  (#18) 
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Jorden wrote:
Thank you so much Partha!!! Merry Christmas!

You are welcome. :)

Merry Christmas.


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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Fri Dec 23, 2011 11:32 pm  (#19) 
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Posts: 5870
yes i mean that
no error but nothing happens

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Mandala and simmetry http://www.flickriver.com/photos/photocomix_mandala/

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 Post subject: Re: Introducing Gimp 2.7.5
PostPosted: Sat Dec 24, 2011 7:53 am  (#20) 
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PhotoComix wrote:
yes i mean that
no error but nothing happens

Does the same thing happen with the 32-bit version from the G'mic website?


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